Release mastering for any mix — built for the AI era

Repair what holds it back.
Master it for release.

From a Suno export to your own session — clearer detail, a balanced tonal curve out of the box, and release loudness without the crush.

Private audio repair / 48k / 24-bit / -1.0 dBTP ceiling / Preview before you pay
Upload a track to start

Repair and mastering typically take 3–6 minutes per track. You audition the preview first — the final master follows when processing completes.

The engine

What MixLens actually does.

MixLens runs on dedicated server infrastructure with GPU acceleration. It operates in the spectral domain with full frequency-by-frequency processing, psychoacoustic modeling, and a mastering chain that makes decisions based on what it actually hears in your audio, not from a preset table.

How MixLens works
GPU-accelerated spectral-domain mastering engine Dedicated GPU infrastructure / full spectral-domain processing

Before anything touches your audio

10-DIMENSION PROFILE
LUFS-I Integrated loudness
TRUE PEAK Inter-sample ceiling
CREST FACTOR Dynamic headroom
STEREO CORR. Correlation, per band
SPECTRAL TILT Overall tonal slope
HARMONIC DENSITY Richness of content
TRANSIENT PROFILE Attack character
GENRE CLASS Statistical bucket
VOCAL PRESENCE Detected vocal energy
PITCH FUNDAMENTAL Detected f0
What it improves

The weak spots in a raw track,
treated before loudness.

AI codecs leave artifacts no tool can fully erase. MixLens measurably reduces them, then balances the mix so mastering has something solid to push.

AI hiss and shimmer

Reduces metallic top-end haze before mastering pushes level.

Muddy low-mids

Controls 150-500Hz buildup so kick, bass, and vocals keep separation.

Harsh presence

Tames brittle upper mids without collapsing detail.

Weak bass body

Adds controlled density and gain without giving up the true-peak ceiling.

Codec top-end hashing

Uses restoration and HF management to make cymbals and air less synthetic.

Quiet release level

Masters toward release loudness while protecting crest and fold-down.

Loudness

Streaming-loud.
Transients intact.

Most tools buy loudness at the limiter and pay for it in flattened drums and pumping. MixLens does the work earlier in the chain, so a typical mix gains around 4 LU of perceived loudness while its transients barely move.

+3.9 LU
louder than the source mix
−0.9 dB
change in transient crest factor
−1.0 dBTP
true-peak ceiling, held

Measured on a full-length master through the release chain (−13.8 → −9.9 LUFS integrated). Every master ships with its own report — preview the metrics before a credit is spent.

The toolkit

More than a render button.

Every account ships with working studio tools — meter the master, analyze any track, or fine-tune the result by ear.

Pricing

Credit packs or a monthly plan.

One credit masters one track. Preview every master and inspect its metrics before a credit is spent at download.

Preview, A/B, and download release-ready masters per credit.

FAQ

Questions, answered.

Yes. The chain detects AI-generated audio and runs restoration before mastering. It will not erase every codec artifact, but clarity and fidelity improve measurably.

Yes. Analysis decides whether repair is needed — a clean mix skips restoration and goes straight to the mastering chain.

No. The web flow is built for preview, A/B comparison, and then download.

A release WAV render with MixLens quality metrics including LUFS and true peak.

No. Genre guides the final presentation. The Subtle, Balanced, and Unhinged presets adjust tone and gain.